For information, the reset function is still available offline. That should provide more than enough comfort during the brief period when a newcomer understands what LFS is about, don't you think?
@Becky.
I think you posted in the wrong thread.
The Jaffa cakes vs others thread is strangely called "race center event"
Please keep you off topicness to the corresponding thread, else it makes the search function useless.
Fights against a good defender when you are a bit faster or defending against a faster racer are always very interesting, they are the ones that make me play LFS.
No matter if they last 2-3 corners or the whole race, they bring a broad smile on my face.
Forget about speed / WRs, that is not where the excitement lies in LFS (there is not enough adrenaline to be found there, you can wreck / respawn and lap again until you master one combo...), what you really want is a place to race with racers about your speed who want to drive clean and fair, but win in the end.
So please do try to defend as well as attack, cleanly but with cunning and determination to win, this will brighten everybody's race.
These are excellent, first link to a tutorial and second to the templates page.
All in .psd format, that can be used with:
Photo$hop
and free:
Gimp
Paint.net (an addon exists to open .pds files)
I strongly disagree with this part of your post.
Racing on Fern Bay tracks can be a nightmare as well, because the collision bug does also affect the chicane damned tyres. If the car ahead sets one of these tyres loose you get into a lottery where the jackpot is a return trip to the moon.
I often race on Dead Men Racing server, and they usually add obstacles to create new chicanes on the tracks or add obstacles to make sure existing chicanes do slow you down. Even if this server attracts fair and clean racers, a light contact with these obstacles can happen - and that buys you another lottery ticket.
But this bug is long known, and I am sure that it is on the "devs are probably working on it" list
I'm by no means qualified to solve this kind of issue, but it seems to me that if the system is not able to react quickly enough to provide an adequate answer, another way would be anticipating / getting ready for the collision.
I was thinking of a larger ghost enveloppe around the cars, basic volume shape, that stores the pre-collision data to be used in case of collision in the next iteration(s). Do you think it would be feasible?
I have no idea how it would affect resources though, might be a terrible hit.
2. Yes, if you play a replay (SP mode, .spr file) and press esc you get a menu in which you have the option to "test drive" the car.
Than means you drive the car with the setup that was used in the first place.
This way you can get the chance to drive the setup from anyone who uploaded a hotlap on LFS World, but you will not be able to save this setup as your own.
I stumbled across an Air Attack (demo - FBM@BL) server yesterday night, and unknowingly tried your application.
It seems very stable and refined, and was put to good use on this server.
It also helped creating and manitaining a focused bunch of racers, even if demo, by requesting a minimum LFSW pb to enter the races. Interesting grids ordering trick as well.
Congratulations!
PS I got my ass kicked by these guys most of the time, and could not go anywhere close to my mouse pb with the G25, but they still passed me more or less cleanly and did not voice "blue flag" or such comments.
Therefore I recommend this server for demoers who want competitive and still rather friendly races in the FBM, provided they can run a few clean laps under 1:18.
70km / 40 miles to work, and back...
Starting downhill from the garage, 15% slope 100m long with wall both sides and 90° left turn down there. If it snowed you are well awake wether you made the turn or not
then 10minutes of up and down mixed city including crossing a tricky twisty forest road with iced bridges. Then 30min highway, steep and twisty at first and then flat after a 10km hillclimb perfect for drifting 40 tons trucks.
Then 5 minutes through another city with traffic and 9-10 hours before starting again...
After a few years it gets slightly boring, but still better than public transportation at peak hour.
Just search in the technical assistance section for this specific issue and you should be able to find answers.
Without knowing more of your situation, this kind of issue mostly ends up being a firewall issue, not LFS issue. Do you allow LFS to go through your firewall?
@OP: Ask yourself the question and you will find answers!
Is damage one of the reasons why you play LFS and not other titles, widespread on the market?
Damage as part of the "simulation" attempt that characterizes LFS?
If yes then the poll is no use.
If no you are beyond help here
I like it as it is, it makes races with a driver change less predictable.
You also have to agree with your partner if you leave the car in 1st gear and clutch or put to neutral (can be fun in MRTs )
You can win / lose a few positions during the pit entry, stop, takeover and pit exit due to the multiple tasks involved and that adds to the fun.
Tip: Already set the mouse pointer to the right driver in the correct "N" view will help.
Everything from the box worked for me, no need to update drivers.
Preparation: Check your table / desk will be suitable for the clamping system.
If you want to reduce noise / vibrations it is a god idea to place a thin rubber like pad between the wheel and the desk surface (similar to what cushions tables or holds carpet in place on wooden floors)
Read the LFS wiki section for setting up the wheel and apply according to the screenshots, it works perfectly for a start.
Get ready to see you laptime plummet to unexpected levels if you used mouse or keyboard before!
You could also resort to bribery as:
1) Jakg is in a front spoiler / girl tangle at the moment
2) I deduce from the bits of your first post that I can understand that you have more than enough money for it
Not my argument here...
But I still see an issue with the attempt to compare the side effects of religion and rugby
Rugby may injure or even kill, but only rugby players.
Religion can kill anyone, anywhere, and has done it before.
I do not agree with the hands free version neither.
It hinders the drivers less physically speaking, but I am convinced that it is not the physical limitations that cause the danger.
While on the phone your attention is taken away from the car and environment, and you are less aware of your surroundings. When you are having a conversation with people in the car your attention can remain focused on your environment and driving much more easily.
No to phones!
I never call and usually do not answer incoming calls while driving (as the phone is mostly off it does not prove too difficult to achieve). I also try not to call people who I know are driving.
Also ban cell phones from the streets, especially hand free... These people shouting and laughing alone in the streets sure do look like weirdos.
It is indeed a very nice car to drive, but there are buts:
Good controller is a must (or extreme skill)
Respectful and experienced drivers only can RACE properly with this car, else you end up with a crash party
For these reasons the car seldom attracts pick up racers, but can be found in leagues.
I had 2 good weeks with the car on Dead Men Racing server, BL1R and South city long. This server has random combos, lasting one week peaking with a 1 hour race. It can also be found on CTRA highests single seater servers, if you make (made?) your ways up there...